Beis Hamikdash — a living model of the Second Temple

Beis HamikdashA living model
Second TempleJerusalem · c. 66 CE

At human scale

Find your own way through.

WASD
Walk forward, left, back and right. Arrow keys move forward and back, and turn.
Shift
Hold to walk briskly.
Drag
Look around. On a computer, Mouse look follows the mouse without dragging; press Esc to release it.
Touch
Use the round control at the lower left to move, and drag anywhere else to look.

Stairs follow the ground beneath your feet. Walls, columns and the keilim keep their physical space. Use Go to a place to move directly to another part of the model, or Exit walk to return to orbiting.

The scale uses a 0.5 m cubit as a display assumption; historical cubit estimates vary. The walking route is a spatial exploration, not a reconstruction of ancient access permissions.

Bringing the stones to life

Preparing the model

About the model

Built from the text.
Imagined in three dimensions.

An interpretive reconstruction of the Second Beis Hamikdash, based primarily on Mishnah Middot. The principal court and sanctuary dimensions follow the Mishnah; some stairs and architectural proportions are simplified. Stone finishes, ornament, surrounding buildings and landscape are interpretations.

Read each place’s sources alongside its model note. Biblical design passages, the Mishnah and Josephus describe different aspects of the sanctuary and do not always agree; the model does not combine them into a single measured survey.

The model uses cubits as its working unit. Historical descriptions differ, and this is an educational visualization, not an archaeological survey or a halachic ruling. The Holy of Holies is shown without the Ark, consistent with the Second Temple setting.

The Avodah library

Sixty guides cover daily service, offerings, festivals, purification and personal procedures. Each step links to its selected source. Animated figures and vessels are illustrative; durations, faces, tailoring and camera placement are reconstruction choices. Regional scenes identify settings that have not been modeled exactly. Some sources describe an earlier period than the city setting, including Sotah before its discontinuation.

Explore the sources

Mishnah Middot · courts, steps & sanctuary ↗Rambam, Beit Habechirah 2 · the altar ↗Josephus, Jewish War 5.5 · materials & appearance ↗Josephus, Antiquities 15.11 · the Royal Stoa ↗Mishnah Yoma 3:10 · the laver’s twelve spouts ↗Mishnah Shekalim 8:5 · the woven curtain ↗Rambam, Beit Habechirah 5 · courts & gates ↗Rambam, Beit Habechirah 6 · steps & levels ↗ArtScroll Yoma · annotated Temple diagrams ↗

Jerusalem and its streets

The city setting represents approximately 66 CE. Excavated buildings and streets guide its forms; exact house footprints and connecting wall traces are reconstructed. The streets themselves are not yet part of the walking route.

Upper City excavations · terraced courtyard houses ↗IAA Stepped Street · routes, steps and gathering plaza ↗IAA street frontages · first-century buildings ↗Israel Museum · the 66 CE model setting ↗

Further reading

Rabbi Zalman Menachem Koren · The Beit HaMikdash ↗

The ArtScroll Yoma diagrams provide an additional comparison for the courts and steps. Koren's book is listed for further reading; its full text was not available for this reconstruction.

Materials

CC0 stone textures from ambientCG and Rob Tuytel / Poly Haven. Daylight reflections from Greg Zaal and Jarod Guest / Poly Haven.

Visitor anatomy is adapted from Blender Studio’s Human Base Meshes by Dan Ulrich, released under CC0. Clothing, hair, and sandals were modeled for this scene. Cormorant Garamond and Manrope are used under the SIL Open Font License.

Keyboard

Keyboard: Focus the model, then use 1–7 to change viewpoints or arrow keys to pan. Tab moves through controls. Escape closes this window.